Meet the creatures of Hearthvale.
From woodland creatures to battlefield attackers, get to know the company waiting beyond the castle gates.
Open beta is coming soon. Follow Discord announcements for the opening date and current availability. Some story quests and areas are still being prepared.
These portraits show resource-pack models. Encounter availability depends on the area and its setup; a catalog entry does not mean a creature spawns everywhere. Interactive views require JavaScript.
worldAshbound Roamer
- Special habitats or legacy encounters; 4 damage required
- Salvage: 35% for 1 Cobblestone
- Salvage requires the credited final blow
- Spawner, egg, and command replacements grant no rewards
worldHollow Graveguard
- Special habitats or legacy encounters; 4 damage required
- Salvage: 35% for 1 Raw iron
- Salvage requires the credited final blow
- Spawner, egg, and command replacements grant no rewards
worldCinder Stalker
- Special habitats or legacy encounters; 4 damage required
- Salvage: 35% for 1 String
- Salvage requires the credited final blow
- Spawner, egg, and command replacements grant no rewards
worldAshen Reaver
- Special habitats or legacy encounters; 4 damage required
- Salvage: 35% for 1 Coal
- Salvage requires the credited final blow
- Spawner, egg, and command replacements grant no rewards
worldDrowned Remnant
- Special habitats or legacy encounters; 4 damage required
- Salvage: 35% for 1 Prismarine shard
- Salvage requires the credited final blow
- Spawner, egg, and command replacements grant no rewards
worldCinder Wraith
- Dark wilderness skies
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 75% / 18% / 6% / 1%
- Salvage: 20% for 1 Gunpowder
worldBriar Hound
- Meadow and woodland edges · day and dusk
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 80% / 15% / 4% / 1%
- Salvage: 20% for 1 Leather
worldGreyfen Wolf
- Forests and taiga · dusk and night
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 70% / 20% / 8% / 2%
- Salvage: 25% for 1 Leather
worldMossbound Wanderer
- Dark wilderness and cave mouths
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 65% / 25% / 8% / 2%
- Salvage: 25% for 1 Coal
worldBrambleback Boar
- Oak and birch clearings · daylight
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 80% / 15% / 4% / 1%
- Salvage: 25% for 1 Porkchop
worldRootweaver Spider
- Forest shadows and caves · night
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 70% / 20% / 8% / 2%
- Salvage: 25% for 1 String
worldThimble Spider
- Woodland leaf litter and meadow edges
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 90% / 9% / 0.9% / 0.1%
- Salvage: 15% for 1 String
worldShadeweb Spider
- Caves and deep forest shade
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 75% / 18% / 6% / 1%
- Salvage: 22% for 1 Spider eye
worldFlintback Spider
- Rocky wilderness at night
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 65% / 23% / 10% / 2%
- Salvage: 25% for 1 Coal
worldVeil Wraith
- Dark woodland and open ruins at night
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 70% / 20% / 8% / 2%
- Salvage: 22% for 1 Glowstone dust
worldGravemoth
- Woodland skies at night
- 4 personal damage; natural wilderness encounters only
- Coins 0/1/2/3: 80% / 15% / 4% / 1%
- Salvage: 20% for 1 Phantom membrane
siegeAshbound Soldier
- At least 4 personal damage while enlisted
- Coins: 50% none; 1, 2, or 3 at 16.67% each
- +2 Respect · Salvage: 40% for 1 item
- Supply requests only use battlefield salvage
siegeGraveguard
- At least 4 personal damage while enlisted
- Coins: 50% none; 1, 2, or 3 at 16.67% each
- +2 Respect · Salvage: 40% for 1 item
- Supply requests only use battlefield salvage
siegeCinder Strider
- At least 4 personal damage while enlisted
- Coins: 50% none; 1, 2, or 3 at 16.67% each
- +2 Respect · Salvage: 40% for 1 item
- Supply requests only use battlefield salvage
siegeAshen Captain
- At least 4 personal damage while enlisted
- Coins: 50% none; 1, 2, or 3 at 16.67% each
- +6 Respect · Salvage: 70% for 2 items
- Supply requests only use battlefield salvage
BossThornbound Sentinel
- Story encounter; 8 personal damage
- One personal roll per eligible completion
- Story victory grants quest progress
BossThe Buried Warden
- Story unlocked; arena present; 8 damage
- 1 boss token + 40 coins + 20 Respect
- 5-minute personal encounter cooldown
- Boss summons and reinforcements have no gear rolls
BossThe Mirekeeper
- Story unlocked; arena present; 8 damage
- 1 boss token + 40 coins + 20 Respect
- 5-minute personal encounter cooldown
- Boss summons and reinforcements have no gear rolls
BossThe Ashen Standard-Bearer
- Story unlocked; arena present; 8 damage
- 1 boss token + 40 coins + 20 Respect
- 5-minute personal encounter cooldown
- Boss summons and reinforcements have no gear rolls
highlandsMoonwing Bat
- Survival; 4 personal damage required
- Coins: 0, 1, 2, or 3 at 25% each
- Ingredient: 25% for 1 wing-silk
- Personal gear; highest tier from bosses only
highlandsGloomwing Hunter
- Survival; 4 personal damage required
- Coins: 0, 1, 2, or 3 at 25% each
- Ingredient: 25% for 1 wing-silk
- Personal gear; highest tier from bosses only
highlandsCinderling
- Survival; 4 personal damage required
- Coins: 0, 1, 2, or 3 at 25% each
- Ingredient: 25% for 1 ember-shard
- Personal gear; highest tier from bosses only
highlandsScoria Sentinel
- Survival; 4 personal damage required
- Coins: 0, 1, 2, or 3 at 25% each
- Ingredient: 25% for 1 ember-shard
- Personal gear; highest tier from bosses only
BossThe Hollow Matriarch
- Story checkpoint 4; 12 personal damage
- 1 token + 30 coins + 15 Respect
- Personal cooldown: 5 minutes
- Personal gear; highest tier from bosses only
BossCindermaw, the Ember Tyrant
- Story checkpoint 4; 12 personal damage
- 1 token + 60 coins + 30 Respect
- Personal cooldown: 10 minutes
- Personal gear; highest tier from bosses only
BossBriar Crown
- Configured Briar Crown altar; 12 personal damage
- 1 token + 30 coins + 15 Respect
- Personal cooldown: 5 minutes
- Personal gear; highest tier from bosses only
animalHeather Sheep
- Native animal drops; babies do not drop these items
- No coins or equipment rolls; farming behavior is preserved
animalMeadow Cow
- Native animal drops; babies do not drop these items
- No coins or equipment rolls; farming behavior is preserved
animalCoppercrest Hen
- Native animal drops; babies do not drop these items
- No coins or equipment rolls; farming behavior is preserved
animalFernback Pig
- Native animal drops; babies do not drop these items
- No coins or equipment rolls; farming behavior is preserved
animalBracken Hare
- Native animal drops; babies do not drop these items
- No coins or equipment rolls; farming behavior is preserved
animalAshenfield Horse
- Native animal drops; babies do not drop these items
- No coins or equipment rolls; farming behavior is preserved
